Class: Polyline#
The Polyline defines open shapes formed of straight lines.
Note: Polyline uses counterclockwise winding (this is the default OpenGL behavior)
Attributes#
points : str The points of the polyline are defined as a list of comma separated x,y coordinates seperated by spaces like “x1,y1 x2,y2 x3,y3” e.g. “0,0 1,2 3,5” marker_start : None | Marker (The Polyline MarkerStart). marker_end : None | Marker (The Polyline MarkerEnd).
URI: core:Polyline
Parents#
is_a: Shape -
Attributes#
Own#
➞transform 0..1
Range: AffineTransform
➞fill_color 0..1
Range: String
➞fill_rule 0..1
Range: Shape_FillRule
➞stroke_color 0..1
Range: String
➞stroke_width 0..1
Range: Integer
➞stroke_dash_array 0..1
Range: String
➞text 0..1
Range: String
➞font_family 0..1
Range: Shape_FontFamily
➞font_size 0..1
Range: Integer
➞font_style 0..1
Range: Shape_FontStyle
➞locked 0..1
Range: Boolean
➞the_z 0..1
Range: Integer
➞the_t 0..1
Range: Integer
➞the_c 0..1
Range: Integer
➞marker_start 0..1
Range: Marker
➞marker_end 0..1
Range: Marker